#include "Olympus.h"

PerGameSettings* PerGameSettings::inst;

PerGameSettings::PerGameSettings() {
	inst = this;

	wcscpy_s(inst->mGameName, L"undefined");
	wcscpy_s(inst->mShortName, L"undefined");
	wcscpy_s(inst->mBootTime, Time::GetDateTimeString(TRUE).c_str());
	//wcscpy_s(inst->mSplashURL, L"Content/images/3.bmp");
}

PerGameSettings::~PerGameSettings() {


}
